KookaBlockly Workshop

Tony Strasser Leave a Comment

This coding workshop/tutorial introduces participants to the KookaBlockly graphical coding editor. It requires at least two Kookaberries, a few selected peripherals and a PC to which the Kookaberry can be connected (tethered). It also needs a partner with another PC running KookaSuite for the interactive radio activities. However, these are just a small part of the whole workshop. Overview KookaBlockly …

Start Your Engines

John Phillips Leave a Comment

This Tutorial simulates the starting of a car engine when the petrol tank is 75% full using one Kookaberry. You will then connect it to another Kookaberry and show how the engine can only be started when the tank is both 75% full AND an ignition button is pressed. This simple and fun example illustrates how using the Kookaberry in …

Practice makes perfect

Sarsha 1 Comment

Students will design and run an obstacle course whilst using the ‘BalanceMe’ app on their Kookaberry with the aim of improving their balance and reducing their number of ‘drops’. The ‘BalanceMe’ app emulates an egg and spoon, detecting and recording out-of-balance events. This plan currently only exists in hard copy which can be downloaded from the sidebar to the right